Booyah was born in the minds of Arnold and Bram, lots of fun, and many Duvels.
The result were 19 rules set on paper, from which a rule system, and a setting were made for Booyah.

The name Booyah followed soon after, and now a few years later, we have a LARP-foundation with a purpose.
The main purpose is to leave LARP to it’s players with as little “Rail-roading” as possible.
The gameworld and the game can be labeld as a “SandBox”. You can do anything you want in this gameworld, but remember that every action has it’s consequences. It is possible that if you throw snow balls tot the top of a mountain, that it will start an avalanche… If you dig a big enough gully, and built a enormous wallm than it might be you don’t feel any negative consequences of the avalanche. It depends what you want out of it…. Or how many snow balls the person next to you will throw.
The story and plot twists are based on the “Hero Epos” aspect of LARP.  Rapidness and tough fights exchange with “cloak & dagger” and intrigues as the game comes along.
We try to combine an existing gameworld with all possibilities of an open setting.

This means you can become a member of one of the many tribes living on Protos. And while there is a fair amount of culture, there is also a lot of room for you to give your character it’s own twist. Feel free to contact us.
Imagine you have always wanted to do something “Special”, but you feel “It wouldn’t fit with the setting”, “It doesn’t fit in this gameworld”, or something of the sort. As a Summon you can play anything you can think of in our world.
“Even an already existing character?”    Sure, with 25xp
“Even a God?”                                        Sure, with 25xp
It is up to you, whatever you decide you want to play.
If you are not sure, please contact our Game Masters: sl.booyah@gmail.com

So… basically anything goes? Really? (Question on our Faceook-group)
If people from the Warhammer 40K universe can drink a cup of tea with Vikings, being served by a steampunker, anything is possible.”  (Answer by Koen-Jan)

If you provide us with a personal background for your character, we’ll try to provide you with some quality game, tailor-made for you. We at Booyah! try to facilitate a game experience that connects with you character, while also taking it to a next level, emotionally and physically.
We try to make the difference between NPC and PC as minimal as possible.


Be loyal to your character. Fighting, or preparing a ritual is not always the answer to solving the problem. The most important thing is doing what seems logical to your character. Actions, and decisions you make, have consequences.
For more information, look under Setting.

We are looking forward to the coming years, with more ideas, and even more chaos. There is only one thing left to say: